Description
Theoretical study:
Basic concepts. Pixels. Resolution. System GKS (Graphical Kernel System). Vector and raster graphics. Programs for drawing and painting. Axioms of Euclidean geometry. Non Euclidean geometry. Forms analytical representation of geometric objects. Cartesian coordinate system. The Polar coordinate system. The Cylindrical coordinate system. The Spherical coordinate system. Determination of significant elements of flat geometric figure. Polygon triangulation. Final projective plane. Latin squares. Bezier lines, curves and surfaces. Transforming images in 2D: translation, scaling, rotation. Transforming images in 3D: translation, scaling, rotation. Characteristics of 2D and 3D graphics formats.
Practical classes:
Create graphic images using raster graphics tools.
General information
Study program: Information Technology, Bachelor degree
ECTS: 5
Semester: 5
Lectures: 2
Exercises: 2
Lecturer
Berković Ivana, full professor
Email: [email protected]
Course books